![the forest mod api new the forest mod api new](https://modapi.survivetheforest.net/images/games/game-escapethepacific.jpg)
I "believe" a dev said that was a limitation of the Unity engine more than anything.
![the forest mod api new the forest mod api new](http://img.file-minecraft.com/img/Herobrine-Reborn-Mod-3.png)
#THE FOREST MOD API NEW FULL#
Players can access a full list of cheats available in the game using The Forest wiki. revealcavemap: This will open a map of all areas, both above and below ground. Also I think people forget the very hard wall/limit of 1 million population, which I imagine you can achieve within 9 tiles with some work, so more tiles is mote if that's the case. The choices here are peaceful, normal, hard, hardsurvival, standard, creative, and mod. I think people will find the simulation probably falls apart or runs a muck shortly there after. I sort of imagine it as a "ok, FINE! Now they'll see why we stopped at 9! mWha ha ha ha", he he As ma2412 said though, gaining access to the extra tiles is just a small part of the obstalces to over come with beyond 9. I suspect they made it easier to unlock now because of all the fuse people made. They've said openingly many times that they offer ZERO support for people who want to mod and try beyond the 9 tile limit they've tested and implimented. This took me 5-6 hours in total to complete the first version. This map mod adds over 750 trees in the Sandy Shores area, a new motel room in the Sandy Shores abandoned motel, 4 points of interest, etc. Package versioning follows the rules laid out by Bugfixes are generally welcome. Sandy Shores Forest is a map mod that will completely change the atmosphere of Sandy Shores. There will be no "new" minimum requirement for "larger" maps, as there won't be any official "larger" maps. It is not intended to be used by itself, but rather for use either with Forestry itself or another mod which wants to use a functionality of Forestry. That 1st part is true, but the last part won't happen.